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Mechanical Parking System

This model was created in 3ds max for a client and the final version was a clean visualization product ( as always), but then, I had the idea to use this model for testing Substance painter texturing capabilities, UDIM Uvs workflow and also testing Marmoset Rendering pipeline and overall Quality to know if, in the future, I could include it into my personal workflow.

Mechanical Parking System

Mechanical Parking System