After finishing a project for 3d modeling a clean and realistic tugboat I decided to go further and create a portfolio piece that includes that tugboat into a more dramatic situation, so I decided to sink it, deform it and work on the textures and all the weathering effects.
This project was done using 3ds max as main tool, Zbrush for some adjustments and Substance painter for all the texturing process.
Sunken Tugboat animation created inside Marmoset Toolbag 3 and edited in Davincy Resolve
I have created an alternative Tugboat Shipwreck on a sunny day using Sketchfab an the Refraction looked amazing!