Hi everyone I want to share my entries for the #talenthouse #spacejammovie contest. My workflow was quite messy because I am always learning new things and testing different approaches, so, I used #zbrush for modeling #3dsmax for uvs, posing and particles, #mixamo for rigging, #substancepainter for textures #blender for look-dev and lightnings and #affinityphoto for color correction, flares and basic composite.
I hope you like it.